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In this episode, we cover basic Event editing! Comment down below anything else you would be interested in seeing :)
In this episode we go over how to set up your Pokemon Prof.! We also go over some more basic eventing! :) Comment down below anything else you would be interested in seeing :)
I attempt to honor Satoru Iwata's programming skills with a brief overview of computer architecture and Gameboy development. This one is a lot more dense and complicated, but that's exactly what the subject matter is! Simple pieces, but a ridiculously complex whole. Even if none of this makes sense, I hope everyone finds Iwata and the Gameboy to be crazier and cooler than you thought. Also, I thought this was cool. The mappings of the RAM in the games: http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Gold:RAM_map (Also sorry that some 's' sounds got cut off without me realizing! I don't know what happened! I guess it contributes to my whole "shitty MS Paint" aesthetic) Subscribe for more game dev! Facebook: https://www.facebook.com/thehappiecat Twitter: https://twitter.com/TheHappieCat Check out my Let's Play Channel for daily content! https://www.youtube.com/channel/UC0lqOJRkJg_9bm3bMI89ryA
This little video should help you construct your very own deck in the Pokémon Trading Card Game!
Hey Guys, today I will show you how to make your own video game! Like and subscribe if you haven't already
In this episode, we cover the basics of Pokemon Essentials and RPG Maker XP. We also cover how to begin making your first map!
Comment down below anything else you would be interested in seeing :)